Today I played a game on my 3DS originally available for my phone.
Angry Birds Trilogy is kind of a hard sell. Combining Angry Birds, Angry Birds Rio and Angry Birds Seasons into one package, Angry Birds Trilogy attempts to bring the mobile sensation to retail. That said, they are three games all available for the price of nothing to a couple of bucks for just about any smart phone or tablet device, packaged together with a $29.99 price tag (3DS) on them. Alright, so it is a very hard sell.
This may be even truer on the 3DS. At least in selling the Xbox version you are offering Angry Birds at a scale you haven’t seen before (well, with one exception). On the 3DS you are really trading one small screen for another small screen with controls and 3D visuals. I’m not sure if it is really worth it for anyone who has already lost hours to the game’s on their phone.
Angry Birds Trilogy does play well on the 3DS, and though the 3D visuals are very basic they still look very good. I remember in reviewing the XBLIG FishCraft I said that Angry Birds was practically screaming for the ability to play with controls as opposed to a touch screen and I still stand by that. It is undoubtedly the best way to play a game that requires sometimes-precise shots to get more than one star in a level. So there is one point in the 3DS/Xbox 360 version of the game’s win column.
The real surprising reason you will probably want to skip Angry Birds Trilogy though is that packaging all three games into one has a sort of negative effect. Playing through one of them on your phone and then forgetting about it for a few weeks or months then playing the next version keeps the game from getting stale. Despite the little changes and themes to the various levels and versions of the game, at the end of the day it is just one level after another of throwing a bird at a structure to try and knock it down. This repetitiveness becomes very obvious when you sit down to play Angry Birds Trilogy; mostly because unlike a game on your phone you spend more time playing these games in one sitting under these circumstances.
To put it bluntly, the game starts to get really old.
That isn’t to say that it doesn’t still have the addictive quality that made it a sensation; it is the same game(s) so of course it does. Just something about changing the way it is played and the length it is played for causes it to wear thin after a while. It is still very easy to get sucked into the game for hours, and in terms of hours to play ratio this game really does have a lot of bang for the buck. Unfortunately for the Trilogy there are options out there that make that ratio even more one-sided.
Angry Birds Trilogy will mostly appeal to two audiences. The first are kids who will simply want it because it is Angry Birds. There is no doubt that this is the primary audience. The other share of the intended audience will be people who haven’t really spent much time with Angry Birds on their phones or kids who will now be able to play Angry Birds without borrowing Mom and Dad’s phone or tablet. If you fall into the latter category, Angry Birds Trilogy isn’t a bad idea to consider (though please, wait for a sale). I hadn’t played it much on my phone because I just didn’t care for the touch screen controls that much; as a result I know I got more out of the Angry Birds Trilogy than someone who had.
Tomorrow I set a new record for lowest rated game on CBR with Ice Age: Continental Drift Artic Games.
Final Rating: 7/10
CBR Break Down:
Console Played On: 3DS
Time to completion: Over 10 hours
Gamer Score Earned: N/A
Price Bought at: $14.99
Current Price: $27.50 (Amazon)
Recommend Purchase Price: $15 seems like a good “upper-end” price for it.
Why you should buy it: You haven’t played Angry Birds that much on your phone.
Why you shouldn’t buy it: You can get all three games for free on Android.